KwaFlux feature
Object Replace — click, track, composite locally
Object Segmentation & Replace uses SAM2 to track a clicked target across frames, then composites a transparent, solid, gallery, or blurred plate. The chrome is the current desktop workbench. Preview a short slice before export.
- Click-to-select objects with SAM2 auto-tracking
- Transparent, solid, gallery, or blur backgrounds
- Local GPU only — free 1s/3s/5s previews before export
SAM2 tracking
Mark an object, then swap its plate on your GPU
Annotation, regenerate, and background modes stay in the right rail. Preview edges before a full export.

What the object workbench actually exposes
SAM2 object tracking
- Click the target; the tracker follows it through motion. Undo / redo / regenerate live in the annotation rail.
Background modes
- Transparent (alpha / checkerboard), solid color, gallery still, or blur — same family as portrait cutout.
Not the person-only path
- Person replace is tuned for portraits. Use this module when the subject is a prop, vehicle, logo, or other object.
When object replace is the right tool
Product shots, B-roll, and UGC often need one thing gone or swapped — a bottle, a sign, a car — without opening a compositor. KwaFlux keeps that click-and-track loop on your GPU so NDA plates stay on the workstation.
Hair and faces still belong in person replace or beauty. This page is for non-person subjects the tracker can lock.
Preview the track before you export
Fast motion, occlusion, and similar-colored backgrounds remain the honest hard cases. Free 1s/3s/5s previews exist so you can watch the mask crawl on the real clip before a long queue export.
How to replace an object in KwaFlux
01
Import the clip
Ordinary lighting is fine. Extreme motion blur and heavy occlusion are the hard cases.
02
Click the target and pick a plate
Annotate the object, then choose transparent, solid, gallery, or blur. Check a 1s/3s/5s preview.
03
Export locally
Queue export stays on disk. Pair with format conversion if the deliverable needs a specific codec.

System requirements
- Operating system
- Windows 10 (64-bit, 1809+) or Windows 11
- macOS build coming — planned minimum macOS 13 or newer (Apple Silicon and Intel).
- GPU
- DirectX 12 compatible discrete GPU (NVIDIA / AMD / Intel Arc)
- NVIDIA RTX recommended — TensorRT acceleration is available on RTX. macOS GPU requirements will ship with the Mac build.
- Memory
- 16 GB RAM or above
- Keeps previews and export staging responsive under load.
- Storage
- Fast SSD workspace
- Better for caching, temp artifacts, and larger preview sessions.
Windows 10 (64-bit, 1809+) or Windows 11 today; macOS coming — planned minimum macOS 13+.
Frequently Asked Questions
How is this different from person replace?
- Person replace is tuned for portraits and body mattes. Object replace is the SAM2 click-to-track path for props and other non-person subjects.
Does SAM2 upload my clip?
- No. Tracking and compositing run on your machine. KwaFlux does not upload the media to finish a preview or export.
Is my footage uploaded to the cloud?
- No. The AI processing runs on your own GPU and your media files are not uploaded — there is no queue and no per-minute cloud fee. The network is used only for sign-in and license checks (needed to export on a paid plan) and for updates.
Can I try it before buying?
- Yes. Download KwaFlux and render 1-, 3-, and 5-second effect previews across all AI modules without creating an account. You only sign in and pick a paid plan when you want to export or convert, and there is a $199.99 Perpetual License if you prefer to skip subscriptions.
How many devices can I use?
- Each license can be used on up to 2 devices. Sign in on a new device to activate it; if you are already at the limit, the least recently used device may be signed out automatically. You can also revoke devices from your dashboard at any time.
What are the pricing options?
- The Perpetual License is $199.99 one-time. Subscriptions are also available at $29.99/month, $49.99/quarter, and $79.99/year. All plans include the full local desktop feature set.
Related workflows
AI Person Replace — locally, on your GPU
Portrait-focused cutout with temporal consistency goals
AI Person Replace — locally, on your GPUAI Smart Cutout without a green screen
Portrait cutout with temporal consistency, built to keep edges stable between frames
AI Smart Cutout without a green screenAI Object Remover — track or stamp, locally
Dynamic tracking for pedestrians and moving occluders
AI Object Remover — track or stamp, locallyGuides & comparisons
AI Object Remover
Track or stamp
Learn how it worksHow to replace an object in video with local AI
SAM2 click-to-track lets you mark a prop or vehicle and swap its plate — transparent, solid, gallery, or blur — without uploading the clip.
Learn how it worksHow to replace a sky in video without a rotoscope graph
Sky Replace is a dedicated local workbench for dull or blown-out skies. Preview the horizon on a pan before you export.
Learn how it worksHow to remove an object from video — locally, not in the cloud
Dynamic Tracking Removal follows a walker or car. Static Removal stamps parked clutter. Both are object-erase workbenches — not watermark marketing.
Learn how it works